code / playlist / game / arcade

Friday, June 12, 2015

lemme axe you a question

so i'm back to the debate of if it's worth working on an xspf resolver with a nice open source player on github called tomahawk?  well my argument previously was that not everyone wants a completely new player.  how many people are going to switch players so they can handle a playlist format? (not even a new content format)...  thus i am still going to continue working on the resolver codebase.

the one thing about a resolver is it is only as fruitful as it's support for import targets (or as tomahawk and most anyone else would say plugins.)  tomahawk uses javascript for it's resolver plugins, i may look into supporting that however all plugins made for my codebase are either c/c++ or a language that'll create a dynamic object that has C like exports, or if that isn't for you.. lua.

plugins for the resolver go farther than just supporting a new import target, you can also extend most all parts of the app with them.  this is the case with most my codebases these days, including friendnet and datapusher.

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